A low-poly office chair. This is by no means perfect and needs some major revisions; however, it met immediate needs for a prop that could be duplicated numerous times in a detailed room scene.
Quick test render in UE5, testing the model from various angles. This uses interim texture materials, so details like decals on the levers are missing.
LOD models for the office chair (approx. 800, 400 and 200 tris respectively).
The same LOD models (in reverse order), showing the checked pattern used for UV setup and alignment. All three models share a common UV layout.